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PhysX is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine (versions 3 and 4), Unity3D, and Stingray.New! PhysX GPU Rigid Bodies (PhysX-GRB) available in PhysX 3.4.Please note: We no longer provide precompiled binaries for PhysX. Please use Github to download and build the librariesPhysX Destruction, PhysX Clothing and PhysX Particles have been deprecated. Please consider the following libraries instead:.PhysX Destruction:.PhysX Clothing:.PhysX Particles:.
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